Hi there, I’m Anthony Flagg. I’ve created art for as long as I can remember, and I’ve been working in 3D for around 10 years. Most of my experience has been creating content for Virtual World platforms like Second Life, and dabbling in various popular game engines like Godot, Unity, and Unreal Engine 4. I do most of my work in Blender, but I have also worked in Maya, fiddled with ZBrush, and I take quickly to learning new software as the need arises. Generally, I work on game-oriented low-poly models, but I can work in high-poly CG-oriented 3D as well. I can sculpt, rig, texture, animate, and I dabble in a bit of scripting as well. My goal is to work in the games industry creating high-quality independently-published titles that drop jaws and earn awards. I’m also a big fan of Free and Open Source software and if I can I’d love to show the world that you can use it to make amazing things.

Recent Posts

What have I been up to?

Get in Touch

Leave me a message if you're interested in working with me!

I'm on Discord


Tweet Me


Find me on Facebook


I'm NOT on LinkedIn

I swear I'll get one eventually.

Drop Me a Line

What should I call you?
So I can get back to you, obviously.
Just a quick description of what you want.
By checking the box above, you hereby agree to be legally bound by the following terms:

The above form is for inquiries regarding the 3D artist services of Anthony Flagg. Any misuse of this form for other purposes, including but not limited to:

-Messages related to or containing any and all forms of Spam
-Personal or Business-related advertising
-Search Engine Optimization services, or
-Personal or Business funding

Is subject to a fee of $10 (United States Dollars), payable by the entity delivering the message, or the operator of any automated message-delivering system.